> ## Documentation Index
> Fetch the complete documentation index at: https://items.lodemc.net/llms.txt
> Use this file to discover all available pages before exploring further.

# Placing and turning

> Where a prop can go, how it turns, placement rules and the placement hologram.

Players place a prop by right-clicking with its item. Floor, wall or ceiling follows from the face they click, and the front faces the player.

**placement** `list` (default: floor)

Where it can go: `floor`, `wall`, `ceiling`, or `any`. Write one or a list: `placement: [floor, ceiling]`.

**rotation** `text`

* `4`: quarter turns.
* `8`: quarter turns and diagonals.
* `free`: any angle.
* `none`: always faces the same way.

Defaults to `8` for one-block pieces and `4` for bigger ones, since their solid parts have to sit on the block grid.

**rotate-on-sneak** `boolean` (default: false)

Sneak and right-click with an empty hand to turn it.

## Placement rules

**on** `list`

Only placeable on these blocks: `on: [grass_block, dirt, lodeitems:planter]`.

**not-on** `list`

Never placeable on these blocks.

**max-nearby** `text`

At most this many of it close together: `3` (within 16 blocks) or `3 in 32`.

Placing fires a normal block-place event, so protection plugins can refuse it.

## The placement hologram

While a player sneaks with a prop's item in hand, a see-through copy shows where it would go: green if it fits, red if it doesn't.

**preview** `boolean` (default: true)

`false` turns the hologram off for this prop. To turn it off for every prop, or change how see-through it is, see [config.yml](https://items.lodemc.net/configuration.md#elements).

## Without a player

| Command | Does |
| - | - |
| `/lodeitems prop place <id> <x y z> [yaw]` | Places a prop without a player. |
| `/lodeitems prop remove <radius>` | Removes every prop within the radius, with no drops. |


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