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These options work on any item, and also on the items of blocks and props.

Backpacks

Right-click opens an inventory that is stored inside the item itself.
Backpacks stack to 1, can’t go inside other backpacks, and an open backpack can’t be moved or dropped. blocked takes item ids and #tags.

Hammers

Mining with it also breaks the blocks around the one you mined, across the face you hit.
Sneak to mine a single block. Protection plugins are asked about every extra block.

Auto-smelting

Blocks mined with it drop what smelting their drops would give.

Harvesting

Right-clicking a ripe crop harvests the ripe crops around it and replants them.

Durability

Death and drops

Other options

Keeping items up to date

When you change an item’s config, copies that players already have are rebuilt from the new config. This happens when a player joins (inventory and ender chest), opens a container, picks the item up, and for everyone online on /lodeitems reload. What belongs to the player is kept: durability, a name they gave it, enchantments they added (the higher level wins when the config has the same one), dye, trims, contents, book pages, maps and potions. Data that other plugins put on the item is kept too. If your config now sets one of those itself, the config wins.
  • Turn it off for one item with update: false.
  • Turn it off everywhere with items.update: false in config.yml.
Items whose config you deleted are left alone.