number
default:"1"
Hits needed to break it in survival. In creative it breaks at once; in adventure mode it can’t be broken.
Drops
text or section
default:"self"
Sounds
section
Documentation Index
Fetch the complete documentation index at: /llms.txt
Use this file to discover all available pages before exploring further.
How many hits a prop takes, what it drops and the sounds it makes.
drops: self # the item, keeping its name and colour
drops: none
drops:
self: false # default true unless items are listed
silk-touch: true # drops itself only with silk touch, otherwise the items
tool: axe # drops nothing unless broken with this tool
items:
- oak_planks 2..4 0.5 # item, amount or range, chance
- lodeitems:ruby 1
sounds:
place: block.wood.place
break: block.wood.break
hit:
sound: block.wood.hit
volume: 0.8
pitch: 1.2
